Shadow Strike Devlog

September 2025

Better Late than Never!

Post #052 - 26/09/2025 - Friday

Lil’ Thangs

  • Added a total volume option in the settings

  • Tweaked the console command system a bit

    Camera System Clean Up

  • It was a mess before (still kinda is), but now it’s at least more efficient (e.g. a lot of temp references that were refreshing every frame are now set once and reused).

  • When the screen is split between two players, the system checks who’s on top in the level. If the bottom screen player moves higher than the top screen player, they’ll swap screens so it makes sense visually. Works well enough, and I’ll probably make it a toggle in the options later.

    Excuses…

  • This is my first post for the month. Been busy with work, study, and life stuff, so this weekend’s really my last chance to squeeze in some progress before September wraps up!

Total Volume

Camera Split (Before)

Camera Split (After)